A downloadable game for Windows, macOS, and Linux

Static Mist is a first-person horror game where you must explore several fog ridden neighbourhoods in an attempt to escape the monstrosities roaming the streets. Sneak through back alleys and run through gardens to escape the monsters grasp. Static Mist has you avoiding several different types of monsters, all of which are on high alert, and will give chase if they discover you.

Static Mist v1.0.2 includes:

  • Player movement. Walk, run, crouch, and jump your way through the game!
  • Retro aesthetic with PlayStation 1 shaders and a CRT style camera.
  • Explore several sinister environments with lighting setups and unique models.
  • Enemy pathfinding using Unity's AI library. Monsters patrol a set of random paths, and will chase and attack if they spot you.
  • Original sounds and music made using Ableton Live 10.
  • Interaction system. Open doors, unlock locks, pick up items, and more.
  • Inventory system. Manage and use items, picked up items appear in the inventory where you can manage them.
  • Settings page. Change various game properties through the settings menu.

Controls

  • W, A, S, and D to move the your character.
  • Move the mouse to look around.
  • Press and hold shift to run.
  • Press left control to crouch.
  • Press space to jump.
  • Press E to interact (pick up items, turn on switches, open doors, etc).
  • Press Left Click to execute the equipped items action (swing bat, etc).
  • Press tab to open inventory.
  • Press escape to open the menu.
  • Controls and game properties can be changed in the settings menu.
  • Controller supported!

Download

Download
StaticMist-Linux-1.0.2.zip 60 MB
Download
StaticMist-Mac-1.0.2.zip 54 MB
Download
StaticMist-Windows-1.0.2.zip 44 MB

Install instructions

Windows 

Extract the compressed folder you downloaded, and run the .exe file to begin playing.

Mac

Extract the compressed folder and run the .app file.

Linux

Extract the compressed folder and run the .x86_64 file. If the game does not run when you double click the .x86_64 file, you may need to right click the .x86_64 file, go to permissions, and tick "Allow executing file as program".

Comments

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It says unable to open the application on my Mac. Can you send me the unity file of the game please so I can use this to help me with my game development journey? 

I have a problem when trying to open this on mac. It says I am not authorized to open the application. Is it just me or is the file kinda broken?

I'm not sure exactly what's causing this, however, if you use the itch app it should solve the issue.

This was a really good game and I enjoyed it. I kinda wish the zombies that dealt damage hit you harder. I also wish stamina regen started regenning a tad bit sooner. But besides that, great game.

Here's my channel for other games I have played. https://www.youtube.com/c/Levont

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92/100 VERY GOOD

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cool story

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Love the look and feel, but there are a few things about the game that really brought the fun level down. The first is the equip/unequip system. I'd really consider adding the good ol' mouse wheel/number keys for the inventory items so you don't have to go into the menu to heal, take out your bat, etc. 

And speaking of bat, the combat felt quite unfriendly. Almost like the player is punished for even considering it. Especially against the yellow guys who kill you in one hit. If nothing else, since you're encouraging stealth, the ability to kill any enemy from behind if you can sneak up on them seems like it'd be a nice feature. You know, when you're in range, have a prompt appear that lets you know you can safely take the bad guy out.

Other than that, not pausing the in-game action while having the menu open felt a little unnecessary. If you're not going to allow the player to quickly scroll through items with the mouse or by using hot keys, I think you should at least give them time to do what they need to do in the menu without fear of being attacked.

Like I said in the beginning, the game is visually pleasing and plays smoothly. I enjoyed it. I just think I would've enjoyed it more if the issues I brought up hadn't been there.

Here's my no-commentary playthrough: 

(+1)

Thank you for your feedback!

(+1)

Sorry but your game seem pretty broken :) Monster never moves away, sound pretty fucked up when it "hits?" you, like it loops really fast causing a spam sound. Also you can pick items up endlessly, they keep being available. Also the gate that needs a key, don't recognize when you do have the key. etc. Just a fair bit of stuff to work out I think.

Thank you for your feedback, you've brought to my attention an error that slipped past QA.